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Hafidz F. Maulana
Hafidz F. Maulana
Game Enthusiast
Indramayu, Indonesia

Summary

A technology driven professional with over +10 years of experience in game development, specializing in Unity. Driven by a strong curiosity about how applications and games are built, I have developed advanced expertise across multiple industry tools including Unity 3D, Autodesk Maya, Adobe Premiere Pro, After Effects, Lightroom, and CorelDRAW Graphics Suite.
Throughout my career, I have leveraged my technical and creative capabilities to deliver high-quality interactive products, most notably serving as Head of Metaverse Development at Leslar Metaverse International, where I successfully led the creation of four game applications spanning AR and VR technologies.
I am currently the project owner and actively leading the development of Khodam: The Contract, an upcoming work-in-progress title that reflects my continued commitment to innovation and immersive gameplay experiences. My focus remains on building scalable, high-quality game products while pushing technical boundaries within interactive media.

Skills

3D ModelingHLSLShadersProgrammingC#C++

Software proficiency

Unity
Unity
Unreal Engine
Unreal Engine
Maya
Maya
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter

Productions

    • Video Game
      Khodam The Contract
    • Year
      2026
    • Role
      CEO | Game Director | Engine Programmer | Graphics Engineer | Mechanic Programmer | 3D Modelling
    • Company
      Run2Go Studio
    • Video Game
      Khodam the Contract Demo
    • Year
      2024
    • Role
      CEO | Game Director | Engine Programmer | Graphics Engineer | Mechanic Programmer | 3D Modelling
    • Company
      Run2Go Studio
    • Video Game
      LLVERSE
    • Year
      2022
    • Role
      Head of Metaverse Development | Game Director | Gameplay Engineer
    • Company
      Leslar Metaverse International
    • Video Game
      Rebels 8 Pool
    • Year
      2022
    • Role
      Head of Metaverse Development | Technical QA Engineer
    • Company
      Leslar Metaverse International
    • Video Game
      Rebels vs Millitech
    • Year
      2022
    • Role
      Head of Metaverse Development | Technical QA Engineer
    • Company
      Leslar Metaverse International

Experience

  • CEO at Run2Go Studio
    Indramayu, ID
    January 2023 - Present

    As the CEO of Run2Go Studio, I lead the company’s strategic direction while overseeing both the technical and production pipelines to ensure the delivery of high-quality interactive experiences. My role combines leadership, technical decision-making, and operational management from building scalable workflows to guiding the team through full-cycle game development.

    Under my leadership, Run2Go Studio successfully developed and released the playable demo of Khodam: The Contract, establishing the foundation for the title’s ongoing full-version production. I actively drive innovation within the studio by spearheading the development of custom engine tools and internal production systems designed to optimize performance, accelerate iteration, and maintain production efficiency.

    With a strong background in real-time technology and game engineering, I focus on creating sustainable development pipelines, empowering teams, and pushing technical boundaries to support the studio’s long-term vision.

  • Head of Metaverse Development at Leslar Metaverse International
    North Jakarta, ID
    April 2022 - October 2022

    • Collaboratte with a 5-person team to develop a Metaverse Game MMORPG which is a major project in our company and mini Play to Earn Game.

    • Completing projects sequentially according to the plan from making 3 level scene for players, making a kinematic movement, animation movements, interaction with environtment and other player, make an inventory system database, gacha/reward system, connecting to cloud database using Moralis & Colyseus, creating UI/UX, and creating login/sign-up system to Moralis Database. In the finalization stage, we make a bug test and stress test for best performance.

    • This project was successful in Press Conference Product Launch of Leslar Metaverse. We reach +100 download on that day and there also 10-20 dialy active users.

  • Team Leader at GotBag.
    Semarang, ID
    June 2021 - December 2021

    • Collaboratte with a 5-person from Hoschule RheinMain University and 2-person from Diponegoro University to develop an idea for reducing marine debris by act of people in Demak, Central Java.

    • Completing projects sequentially according to the plan from survey at location such as interviewing people in location, analyze tidal & current at sea.

    • The project was successful at the end of the project by crowning our idea as the best of 6 themes and this method. Our theme is currently being used by GotBag.